Well I totally forgot to update this during class, but that’s okay.
IT IS TIME FOR UPDATES.
The class was about Maya so it was recommended that we download Maya 2015. I was a bit too lazy and decided that my installation of Maya 2014 would have to do. Here are a few of the things we had to make.
So our first homework was simple, but introduced us to Maya. We made a fan.
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It had limitations, so it really looks bad. Luckily this is a course about low-poly modeling, so super-detailed isn’t what we aimed for.
Second homework was to model some animals, again with limitations.

I chose to model a snail, a T-Rex, a kiwi, and a human. I think improvements can be seen!
Next up was a shoe, and a lot of revisions.
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Somehow turned into this after a lot of messing around:

Then I chose to model a guitar capo which proved an interesting challenge:
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Skip a few and we arrive at our toy store assignment. It was pretty simple, with a animated camera flying around.
First revision:
Second revision:
Final revision:
Jump ahead to the final assignment:
GIMP was difficult to get working properly with the PSDs Maya exported, but it kind of worked. Oh well. That was the end of that class and I learned a lot about low-poly modeling. Nice!